This is the first ever game which I have completed, and it very clearly shows. You play as an apprentice wizard who is trying to complete his masterpiece spell while he is supposed to be sleeping. Interact with all the items, then the pentagram to win.


Game Design Document: https://docs.google.com/document/d/13lXUy4wuy-Jj6yyJGHvxRcJ0thxgfKVq2r8lXXpVzOs/...

I had great plans for this game, just about none of them came to fruition in the time limit. I think as a first time game dev working mostly solo, assisted a little bit by a friend HappyFabian (Who admittedly helped out a lot at the end to make it functional by the time limit) I thought I could make something complete in two weeks. By the time I felt like I was confident enough in coding and the game engine to start working on the game itself almost all of my time had elapsed. The result was crunch time and a game finished at 3AM just about 6 hours from the time limit for the game jam. And while it is nothing to look at, and certainly not much to play, I am proud to have gotten something which is arguably finished in by the end of the game jam.